Thursday, February 9, 2017

Journal #1

Game Journal

Limbo initially I wasn't to sure about its game play, as i'm more of a fully 3D person, however while playing it, I slowly became more interested as I learned the mechanics that made the game work. As i progressed through the levels I could easily see as the obstacle difficultly increased as well as the margin of error between a correct jump or death. 
When it comes to the games artwork and atmosphere, its perfectly executed with black and white dark, dreary scenery. It gives the player a sense of urgency when controlling the young boy through the forest and eventually civilization, which brings a point that, when progressing through the game, the environment gets more modernized, leading from a forest to a village, to farmland to sewers and so on. Overall, Limbo is a game that from looks alone i probably wouldn't play, but after playing it a bit, i feel compelled to continue the journey.

Street Fighter IX unlike Limbo, i knew about and have played a few times with friends so i knew a bit about it beforehand. Overall, its a good game that's best played with real people as the computer isn't the best of an opponent once you understand the fighting mechanics.
Overall the game play of each character felt unique and different from each other that it was easy to find one that suit you play style, for me personally M. Bison was the one  felt i did best with. 
As for story, it honestly gets away without have one pretty easily considering the core game.

Toy Solders, like Limbo, i haven't heard of nor would I have taken the initiative to buy it for myself, however the game play of it had me captivated with keeping my base safe till the waves ended. While playing the first mission i quickly pressed random buttons looking for some sort of prompt, and soon afterwards, i was manning a turret gun myself. After a few minutes i could notice a pattern with the allied AI and their weapons where they had a max radius before they started attacking enemies.
The aesthetic of commanding toys and protecting a toy box brought back memories of my childhood playing around with plastic army men and different animals and it was quite relaxing until the first boss apeard where i actually felt heavily pressured to take it out.